There will often come times in which respected citizens of the universe have
earned enough prestige to join the Council of Elders. Though the Elders must
not grow old and set on ancient, obsolete tactics, we do not desire players
with no sense of tactics. Thus, the policy for accepting new counselors is as
follows:
Unregistered players may enter the Elder Initiates. You will be taught basic melee,
production techniques, ship configurations, flight optimization, basic and advanced weaponry,
allied combat, and multiple other strategies. Many of these things you may already know. If
you do, then you must take responsibility to help the new players who may not know as much
as you do. The Elder Initiates is only for unregistered players.
Once an Elder Initiate sends in his registration money he may then join either the Elder Armada
or the Elder Council. It will depend on where that player is most valuable. The main thing we ask
of our members is that you play with integrity, honor, and loyalty.
Additionally, current Elders must continue to hone their skills. All
Elders should attempt to keep one game slot open for password-protected
training games. If the Elders are already in a training game, the members may
fill their fourth (unregistered) or eighth (registered) slot with something else. Should a player have all slots
full when the Alliance plays a game, that player may join it later, or not at
all. Should less than four players be available for an alliance training
game, the game will not be held. Elders are encouraged to keep at least one
slot open for training games.